This is how the timeline went at our house: Atari, Commodore 64, Nintendo, Nintendo Gameboy, Sega Genesis, Windows-based games, gap due to college/us kids moving out, Nintendo GameCube, Nintendo Gameboy Color, xBox 360, Nintendo DS. Everything from Nintendo GameCube on is still in good working order at my mother’s house, and she also has an original xBox.
When she was 5, my sister had calluses on her hand because she played so much Donkey Kong (I preferred Mountain King). As we got older, she sort of fell out of gaming, while I can easily get addicted. I can’t have a gaming system in my house, because I would seriously do nothing else, but I do visit my mom and family quite often. And oh, do we game.
I bring up this personal background because I know I’m not the only woman who games. Women game. The number of women who game keeps on growing. Also, it follows that since women game, perhaps some women might like to play female characters – I know that I am more apt to pick a female if I have a choice. I didn’t think that these things were still debated in 2012. But lately I’ve seen some distressing things.
Like this thread, which, granted, IS on a Men’s Rights board. The poster and subsequent comments go into great detail about how strong female characters are “subliminal brainwashing,” and that obviously women would not be able to keep up with men physically or mentally, in just about any type of situation. I especially chuckled at the reasoning that Samus from “Metroid” is OK, because she has armor that makes her strong, and she is “quasi-human.” Oh, and “non-feminist,” just trying to avenge her family.